Thursday, February 25, 2010
future of unity
what do you think about the future of unity? what would be available in unity 3.0? just 2 or 3 big features that are not important to you? just %10 of what users want? should you wait your whole life for the feature that you want? no no no!!!! take a look at past years. it's what i always do when i want to predict the future. take a look at what unity 2 and 2.1 and 2.5 and 2.6 offered to us. with unity 2 they introduced DX renderer and raknet networking with 2.1 many procedurals added and in 2.5 they introduced windows editor and in 2.6 the profiler was the big feature. oh i forgot about real time shadows of 2.0. there was many small features that i think brought more value than these big ones. so if i want to guess, hmm, unity is a bigger part a much bigger part of the industry with much more money and many developers. so what i guess is: they might add many MMO features and many social features. a dynamic sky or complete weather system might be added. some new physics features and more features for in game ads are also possible. what do you think? they might add some features for making 2D games. the enigne performance surely would be much better. any or all of that might happen but unity is a great product with or without those features. i know that they'll add DX 10 or 11 renderer and update mono. mono update will happen soon so don't worry. the good thing about unity is: at first they don't wait for major releases to add features. they constantly do it. secondly they don't leave some parts of the engine untouched for ever. they always improve and optimize what they have and they are really open to ideas and really listen to us.